Saturday, September 19, 2009

3.2 - check!

I've finished the next chapter. It was dedicated to the window structure and controlling it. Most of the information here I will not use this project, however it is still good to learn it - to know what the possibilities are. It also helps one to draw a general picture of how things work in windows.Certainly I'm not saying that I should have skipped this chapter, no - there were quite a few essential things that I've learned from it, both for this project as well as for programing in general.

I am managing to go through this really fast - I am using the fact that I have a reasonable amount of time not dedicated to other subjects' work. I am doing so partially because I don't know exactly how much time it will take me to write the game.

I feel soon I should already specify what game I want to make. Some of the choices I'm thinking about are:

  • tick, tack, toe
  • solitaire
  • chess
  • peg solitaire
  • etc.
I am not planning to create any AI for my game (computer based opponents) - that would be too complicated. That's why I can't have any other card game then solitaire - the player's would see each other's cards.

1 comment:

  1. Jan,
    Looks very interesting and you have obviously done a lot of work so far. I have a couple questions for you. Firstly, where/how did you first get this idea? Is it something you have always been interested in? Secondly, what do you ultimately hope to gain from this? It might be a good idea to reflect on this and blog about it. It will help your reflection along the way and more importantly at the end of this process.

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